Positive Effects

The following effects will aid you in battle

All effects last until the action type happens (i.e. Fire lasts till you preform an attack spell, Static lasts until you cast a spell)

Will add +1 damage per unit on your next attack

Will heal you +1 per unit at the beginning of your next turn

Will decrease the cool down of your next spell by 5 time-unit, per unit

Health can't go below 1 HP This only triggers one time

Can't be targeted until the timer runs out. For good, or bad spells

When attacked deal back +1 damage per unit to attacker. Removes 1/2 of the stacks

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