Negative Effects

The following effects will hinder you in battle

All effects last until the action type happens (i.e. Water lasts till you preform an attack spell, Oil lasts till you preform a spell)

Will add -1 damage per unit on your next attack

Will deal 1 damage per unit at the start of that Heroes turn

Will increase the cool down of your next spell by 5 time-unit, per unit

Gain 50% attack but receive 35% more damage Can't be removed

Gain +50% health , +50% attack , 250 Deces

Character dies at the end of the timer

Can't be removed

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